Official Changelog
Game Updates & Bugs
Stay updated on the latest features, commands, and bug fixes for Los Angeles Crimes. From major content updates and powerful new commands to recent bug fixes and known issues, track everything here.
New Features
- Toyota AE86 (Sprinter) vehicle added.
- Car Radio functionality implemented.
- Minimap introduced featuring icons, routes, and players.
- [AI] Navmesh runtime bake available for zombie & rifle AI.
- [AI] Navmesh option for baking inside the editor.
- [Editor] Copy to clipboard functionality for Position, Rotation, and Scale (similar to the LAC Expanded & Enhanced Mod).
System & Menu Changes
- [globalvar] slots increased from 5 to 12 for each type (floats, strings).
- Kill flash visual effect is now less bright and has reduced contrast.
- Add new tips on the loading screen. like "Helicopter spawn now requires admin/mechanic role"
- Editor map list now displays in a double row format.
- Cars have been given a faster initial speed.
- Interaction Menu: Added
[server-option] players on minimap (true/false).
- Interaction Menu: Added
[server-option] sync radio (true/false).
CMD Commands
minimap{icon}, minimap{icon*row,column}, minimap{icon*row,column*pos}
minimap{route*pos}, minimap{route*0,0}, minimap{clear}
player{race*lap}, player{race*foot*lap}
- Chat Commands:
/kill id (host/admin/moderator only)
Bug Fixes
- Fixed issues with
ifcondition{speed}.
- Fixed
explode{playerpos}.
- Resolved
/tp 0, command parsing.
- Optimized chunkloading logic.
- Changed and improved the Chevelle engine sound.
New Features
- Chevrolet Chevelle vehicle added.
- Rear/passenger seat capability added for the JTM.
- More realistic water shader implemented.
- Improved vehicle reflections controllable via
/reflection 1-6.
- Object streaming capacity increased x10.
- Auto-detection of servers on LAN added.
System & Admin Changes
- New MODERATOR role: Can spawn cars, kick players, view another player's inventory (
/inventory ID), and change weather/time.
- New
MA/LAC/banned-users.txt file for Linux servers (stores banned users for 60 days).
- Interaction Menu: "Share-server" option replaced with the
/shareserver command.
- Interaction Menu: Added vehicle collision toggle (true/false), share to community toggle, and chat cooldown setting (up to 60sec).
/ban ID and /kick ID commands now support adding a reason (e.g., /ban 7 Using hacks).
- You can no longer crash vehicles while actively in a race.
CMD Commands
ifcondition(fuel<!=>amount), ifcondition(vehiclehealth<!=>amount)
ifcondition{israce=true/false}, ifcondition{skinid<!=>ID}
ifcondition{coin=heads/tails}, ifcondition{dice=0-6}, ifcondition{hashelmet=true/false}
player{spawn&drive*Model*seatID}, player{drive*seatID}
vehicle{ghost*timer}
ban{reason}, kick{reason}
draw{helicopter}, draw{bike}
Bug Fixes
- Improved multiplayer stability and synchronization.
- Optimized vehicles and player audio performance.
- Lighting and shadows now recalculate when editing an object.
- JTM and Hummingbird are now properly added to the CMD
spawn{} pool.
- Camera no longer clips through the vehicle when it explodes.
- Players now appear at the edge of the map when starting a TDM in the editor.
- Fixed spawnpoint not changing when using
setspawn{}.
Active General Bugs
- Zombie car glass break does not trigger interior sound muffle v1.9.6 (2026)
- Soldier (rifle) cannot shoot other players in multiplayer v1.9.6 (2026)
- Passenger can open the radio interface, but it doesn't function v1.9.6 (2026)
- Minimap vehicle NPC race blip is not cleared when entering edit mode v1.9.6 (2026)
- False vehicle collision and glass item interaction issues v1.9.2 (2025)
- Vehicle color desynchronization issue in multiplayer v1.9.2 (2025)
- Streetlight lighting artifacts occur when using Ultra lighting settings v1.6.1 (2022)